LEONARDUZZI AlexisDeveloper
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Alexis LEONARDUZZI

Computer Science Student

Projects

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8 Weeks

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1

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Unity / C#

Locie - JNDevPack (2025)
Developer
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Developed a modular Unity toolbox for Building Digital Twins (BDT), enabling interactions in VR and 3D, including features like a drone mode and interactive solar panels.

MonkeyHunter (2025) cover
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2 Weeks

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5

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Unity (C#)

MonkeyHunter (2025)
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A 3D zone capture game where the player faces an adversary tank controlled by AI. In addition to capturing zones to win, the player must eliminate monkeys to earn points to buy upgrades.

Depocheck (2025) cover
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12 Weeks

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1

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Spring Boot (Java), React (TypeScript), PostgreSQL

Depocheck (2025)
Developer
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This tool checks if a project's dependencies are up to date and displays the version of each dependency. It works exclusively with Maven projects and GitHub repositories.

LA3D Locie (2024-2025) cover
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30 Weeks

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3

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Unity (C#)

LA3D Locie (2024-2025)
Developer
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This project aims to create a tool to recreate part of the world realistically.

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2 Weeks

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1

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SFML (C++)

Fallen Champion (2024)
Developer
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I made this game in less than two weeks. It was made for a C++ lesson. The game is made in C++ and SFML. This game is a Shoot-em-up in 2D, were the player as to survive to enemy waves.

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28 Weeks

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5

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React / Godot

LA Editor (2023-2024)
Developer
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LA-Editor is an online educational scenario editor. It allows modeling an educational scenario and exporting it as a JSON file. Another part of the project consists of a video game demonstration that implements serious game scenarios produced by LA-Editor.

Technical Skills

C++
C
Python
Java
C#
Unity
Godot
SFML
JavaScript
TypeScript
Node.js
Express.js
Spring Boot
React
Next.js
HTML
CSS
PHP
SQL
PostgreSQL
MongoDB
Git
GitHub
GitLab
Docker
Azure

Skills

Teamwork
Communication
Problem Solving
Agile Development
Version Control
Web Development
Algorithms
Game Engine
Game Development
Database Management
Object Oriented Programming
Data Structures

Educations

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    Université Savoie Mont Blanc
    Master in Computer Science
    2024-2026

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    Université Savoie Mont Blanc
    Bachelor in Computer Science
    2021-2024

About Me

I have always been passionate about video games. This passion inspired me to become a video game developer, where I can create worlds and tell stories. My journey began by learning programming, where I acquired skills. Today, I am good at combining creativity and technique to design interactive experiences. Curious and motivated, I am constantly looking to improve my knowledge and take on new challenges.